Artist
Brian Haberlin explains how to create a graphic novel, using his soon-to-be-released book
Anomaly as a test case. Subjects discussed include idea to script, page format, panel layout, art style, distribution, and much more. Digital pioneer and guru to much of the graphic arts/comics community, Haberlin is also the tutorial creator for international magazines such as
3DWorld,
Imagine FX, and
Photoshop User, and owner of Digitalarttutorials.com.
http://www.comic-con.org/cci/cci_search_results.php?strShow=33&strRec=4440